raylib-d Gamepad Detection Fails

jwatson-CO-edu real.name at colorado.edu
Thu Dec 1 01:49:09 UTC 2022


On Thursday, 1 December 2022 at 01:12:17 UTC, Steven 
Schveighoffer wrote:
> On 11/30/22 7:28 PM, jwatson-CO-edu wrote:
>> On Wednesday, 30 November 2022 at 23:18:33 UTC, ryuukk_ wrote:
>>> On Wednesday, 30 November 2022 at 22:46:52 UTC, 
>>> jwatson-CO-edu wrote:
>>>> Hello,
>>>>
>>>> I have this small [gamepad input test 
>>>> program](https://github.com/jwatson-CO-edu/nanoverse/blob/main/d/raylib/04_jsInput/source/app.d).
>>> Which OS and wich controllers are you using?
>>>
>>> You might want to open an issue on the raylib-d repo: 
>>> https://github.com/schveiguy/raylib-d/issues
>> 
>> I tested on Ubuntu 22.04 and Linux Mint 20 with an older 
>> GameSir brand wired XBox controller.  Built with Raylib 2.4.0 
>> and raylib-d 2.4.1.
>> 
>> I know that the author monitors the forum.  So, I will open an 
>> issue if he does not point out something obvious that I missed.
>> 
>> 
>
> Do you have that version correct? I'm assuming you mean raylib 
> 4.2.0 and raylib-d 4.2.1?
>
> Highly recommend to update to raylib-d 4.2.4, and use the the 
> Linux raylib-d:install as that now works (and will properly 
> grab the correct raylib library from the repository for you).
>

>
> -Steve

Yes, following your instructions I have raylib 4.2.0 and raylib-d 
4.2.4 in the project directory.  I am now using the latest 
version of raylib-d, but this did not resolve the gamepad issue.  
I can ask around on the raylib channels.


More information about the Digitalmars-d-learn mailing list