D and the world
Georg Wrede
georg at nospam.org
Sun Apr 29 16:00:24 PDT 2007
janderson wrote:
> Walter Bright wrote:
>
>> David B. Held wrote:
>>
>>> If D captured the video game market, that would be a total coup from
>>> a PL perspective. I think that would be a pretty nifty target, but
>>> would require a huge investment in the toolchain.
>>
>>
>> I'll be giving a talk on D at the upcoming game developers conference
>> May 11.
>
>
> That will be awesome.
>
> Just my 2p
>
> You probably want to figure out good/diplomatic answers for these
> questions.
>
> - How to reuse legacy C++ code?
> - Linking to legacy C++ code?
> - What other games have been created in D?
Right now browsing through Doom source code, I wonder if it would be a
good idea to translate that to D. And even better, if it looks
successful, then write about it on DDJ or some other magazine.
> - Working on consoles in D? (Most consoles work with gdc, so I think its
> possible).
>
> You may also want to talk about where else D can be used if not for the
> main engine.
>
> The rest of D will sell itself ;)
>
> Good luck.
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