D and the world

Georg Wrede georg at nospam.org
Sun Apr 29 16:00:24 PDT 2007


janderson wrote:
> Walter Bright wrote:
> 
>> David B. Held wrote:
>>
>>> If D captured the video game market, that would be a total coup from 
>>> a PL perspective.  I think that would be a pretty nifty target, but 
>>> would require a huge investment in the toolchain.
>>
>>
>> I'll be giving a talk on D at the upcoming game developers conference 
>> May 11.
> 
> 
> That will be awesome.
> 
> Just my 2p
> 
> You probably want to figure out good/diplomatic answers for these 
> questions.
> 
> - How to reuse legacy C++ code?
> - Linking to legacy C++ code?
> - What other games have been created in D?

Right now browsing through Doom source code, I wonder if it would be a 
good idea to translate that to D. And even better, if it looks 
successful, then write about it on DDJ or some other magazine.

> - Working on consoles in D? (Most consoles work with gdc, so I think its 
> possible).
> 
> You may also want to talk about where else D can be used if not for the 
> main engine.
> 
> The rest of D will sell itself ;)
> 
> Good luck.



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