D and the world
janderson
askme at me.com
Sun Apr 29 16:30:31 PDT 2007
Georg Wrede wrote:
> janderson wrote:
>> Walter Bright wrote:
>>
>>> David B. Held wrote:
>>>
>>>> If D captured the video game market, that would be a total coup from
>>>> a PL perspective. I think that would be a pretty nifty target, but
>>>> would require a huge investment in the toolchain.
>>>
>>>
>>> I'll be giving a talk on D at the upcoming game developers conference
>>> May 11.
>>
>>
>> That will be awesome.
>>
>> Just my 2p
>>
>> You probably want to figure out good/diplomatic answers for these
>> questions.
>>
>> - How to reuse legacy C++ code?
>> - Linking to legacy C++ code?
>> - What other games have been created in D?
>
> Right now browsing through Doom source code, I wonder if it would be a
> good idea to translate that to D. And even better, if it looks
> successful, then write about it on DDJ or some other magazine.
>
>> - Working on consoles in D? (Most consoles work with gdc, so I think
>> its possible).
>>
>> You may also want to talk about where else D can be used if not for
>> the main engine.
>>
>> The rest of D will sell itself ;)
>>
>> Good luck.
Sounds like a good idea. Doom has been ported to everything else, so
why not D :)
-Joel
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