> void main()
> {
> auto a = BitVector!(4)();
> auto b = BitVector!(10)();
> auto c = BitVector!(79)();
> writefln("A");
> a = b + c;
> writefln("B");
> c = b + c;
> }
Nice. I got it to work too. Can the declaration look more like a built-in
(more user friendly), e.g. "BitVector!(4) bv;"?
Thanks,
Martin