using opAssign or having my own assign function
Reiner Pope
some at address.com
Sat Sep 8 01:59:28 PDT 2007
Martin d Anjou wrote:
>> void main()
>> {
>> auto a = BitVector!(4)();
>> auto b = BitVector!(10)();
>> auto c = BitVector!(79)();
>> writefln("A");
>> a = b + c;
>> writefln("B");
>> c = b + c;
>> }
>
> Nice. I got it to work too. Can the declaration look more like a
> built-in (more user friendly), e.g. "BitVector!(4) bv;"?
>
> Thanks,
> Martin
Isn't that exactly what it is?
BitVector!(4) bv = BitVector!(4)();
or did you mean
alias BitVector!(4) BV4;
BV4 a = BV4();
-- Reiner
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