C++ traps that D2 doesn't avoid yet?
Janderson
ask at me.com
Sun Nov 9 11:38:19 PST 2008
ore-sama wrote:
> Janderson Wrote:
>
>> I spend most of my time debugging and integrating with other
>> peoples code. It's more difficult to spot a bug that someone else wrote.
>>
> Millions of lines by novice programmers? I heard. Nothing will save you. :3
:)
Everyone who is better then me is an expert everyone who is below me is
a novice. One day everyone but me will be a novice :)
>
>> however when you hit the run button the AI
>> appears to take on a life of its own.
>
> Souldn't it do so?
:)
The point was that AI can be very complex when you add all the bits and
pieces together. In a game you want the AI to look intelligent but also
make the game fun. Sometimes these to ideals don't meet.
-Joel
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