Suggestion: Syntactic sugar for Exception handling in D2
Ulrik Mikaelsson
ulrik.mikaelsson at gmail.com
Sun Jun 21 12:42:10 PDT 2009
Tomasz Sowiñski Wrote:
> I like it. Although it's only sugar you're right -- it helps reading a bit. But I would allow (or even require) "try" before a block of code:
>
> if (condition) try {
> ...
> } catch (Exception ex) {
> ...
> }
Agreed. And while the use-case for if-statements may be rare, I can see a few cases in for-loops where it actually makes a little sense, but then it's better to be explicit about it;
foreach (item; collection) try {
process(item);
} catch (StopException e) {
break;
}
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