Struct constructors and opCall
Gide Nwawudu
gide at btinternet.com
Tue Mar 17 19:23:40 PDT 2009
On Tue, 17 Mar 2009 11:59:42 +0100, Lars Kyllingstad
<public at kyllingen.NOSPAMnet> wrote:
>I've come across the following strange behaviour in D2. Consider a
>struct with a constructor, static opCall and non-static opCall:
>
> import std.stdio;
>
> struct Foo
> {
> this(int i) { writefln("constructor"); }
> static void opCall(int i) { writefln("static opCall"); }
> void opCall(int i) { writefln("instance opCall"); }
> }
>
> void main()
> {
> auto foo = Foo(1);
> Foo(1);
> foo(1);
> }
>
>I expected that either compilation should fail because of ambiguity, or
>the program should compile and run with the following output:
>
> constructor
> static opCall
> instance opCall
>
>Instead, compiled with the newest DMD (2.026), it prints
>
> constructor
> constructor
> constructor
>
>This has to be a bug. Is it a known one? I tried searching for "struct
>constructor opCall" in both Bugzilla and Google, but couldn't find anything.
>
>-Lars
http://www.digitalmars.com/d/archives/digitalmars/D/announce/DMD_1.035_and_2.019_releases_12806.html#N12833
Walter wrote:
"If there's any constructor defined for S, then S(args) is a
constructor call.
If there's any opCall defined for S, then S(args) is an opCall call.
Otherwise, it's a struct literal."
Gide
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