Struct constructors and opCall
Jarrett Billingsley
jarrett.billingsley at gmail.com
Tue Mar 17 20:16:03 PDT 2009
On Tue, Mar 17, 2009 at 10:23 PM, Gide Nwawudu <gide at btinternet.com> wrote:
> On Tue, 17 Mar 2009 11:59:42 +0100, Lars Kyllingstad
> <public at kyllingen.NOSPAMnet> wrote:
>
>>I've come across the following strange behaviour in D2. Consider a
>>struct with a constructor, static opCall and non-static opCall:
>>
>> import std.stdio;
>>
>> struct Foo
>> {
>> this(int i) { writefln("constructor"); }
>> static void opCall(int i) { writefln("static opCall"); }
>> void opCall(int i) { writefln("instance opCall"); }
>> }
>>
>> void main()
>> {
>> auto foo = Foo(1);
>> Foo(1);
>> foo(1);
>> }
>>
>>I expected that either compilation should fail because of ambiguity, or
>>the program should compile and run with the following output:
>>
>> constructor
>> static opCall
>> instance opCall
>>
>>Instead, compiled with the newest DMD (2.026), it prints
>>
>> constructor
>> constructor
>> constructor
>>
>>This has to be a bug. Is it a known one? I tried searching for "struct
>>constructor opCall" in both Bugzilla and Google, but couldn't find anything.
>>
>>-Lars
>
>
> http://www.digitalmars.com/d/archives/digitalmars/D/announce/DMD_1.035_and_2.019_releases_12806.html#N12833
>
> Walter wrote:
> "If there's any constructor defined for S, then S(args) is a
> constructor call.
>
> If there's any opCall defined for S, then S(args) is an opCall call.
>
> Otherwise, it's a struct literal."
foo(1) calling the constructor is almost certainly a bug, though. It
really should call the instance opCall.
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