duck!
JimBob
jim at bob.com
Fri Oct 15 14:46:49 PDT 2010
"Andrei Alexandrescu" <SeeWebsiteForEmail at erdani.org> wrote in message
news:i9ae2n$k9g$1 at digitalmars.com...
>I was talking to Walter about Kenji's adaptTo. We both think it's a very
>powerful enabler, but adaptTo is a bland name. After discussing a few
>marketing strategies, I proposed "duck". It's short, simple, and evokes
>"duck typing".
>
> class C
> {
> int draw(){ return 10; }
> }
> interface Drawable
> {
> long draw();
> }
> ...
> auto c = new C;
> auto d = duck!Drawable(c); // awes
>
> Kenji, I'll be looking forward to your submission :o). Would be great to
> allow structs to duck, too!
duck doesnt convey much meaning imo so.. why not "adapt!"
Ties in with the Adaptor design pattern.. which i'm guessing is what it
actualy does.
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