image processing in D
Emil Madsen
sovende at gmail.com
Fri Apr 8 06:48:07 PDT 2011
On 7 April 2011 17:55, Eric Poggel (JoeCoder) <dnewsgroup2 at yage3d.net>wrote:
> On 4/3/2011 6:35 PM, Emil Madsen wrote:
>
>> This about image processing, got me thinking, hows the shader support
>> for D currently? - Interfaceable though C?
>> Because for image processing, thats def. the way to go, at least in my
>> opinion, that is if you want acceptable processing speeds.
>>
>> And a more specific question; say one wants to blur a picture
>> with Gaussian blur, how would D ranges deal with the 2d array?
>>
>
> GL Shaders are perfectly usable via Derelict. I use them in Yage (
> yage3d.net).
>
Thats nice :) - I have to spend some time with it then :D
--
// Yours sincerely
// Emil 'Skeen' Madsen
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