mutable compile-time data proposal
Gor Gyolchanyan
gor.f.gyolchanyan at gmail.com
Wed Dec 28 06:00:10 PST 2011
This is something I was thinking about for a long time now.
There seems to be absolutely no difference between T, const(T) and
immutable(T) if T is a compile-time value (a enum or a local in CTFE).
The possibility to mutate compile-time values (at compile time, of
course) would allow very convenient techniques to be used for a number
of purposes.
And since in my hypothetical D compile-time data can be mutated, then
a compile-time static this is required (especially for the next
example).
For instance, here's something I'd love to be able to do:
class Base
{
mixin template Register()
{
ctStaticThis() // a placeholder for the real compile-time static this
{
Derived = TypeTuple!(Derived, typeof(this));
}
}
enum Derived = TypeTuple!();
}
class Derived1: Base
{
mixin Register;
}
class Derived2: Base
{
mixin Register;
}
static assert(is(Base.Derived == TypeTuple!(Base, Derived1, Derived2)));
Similar things would allow to quickly build extremely powerful and
useful compile-time information, which is currently not possible to
build.
If mutable compile-time data is implemented, the entire compile-time
computation in D would become just like the run-time one.
--
Bye,
Gor Gyolchanyan.
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