64bit phobos on Windows?

Nick Sabalausky a at a.a
Sat Feb 19 16:12:19 PST 2011


"Andrej Mitrovic" <andrej.mitrovich at gmail.com> wrote in message 
news:mailman.1802.1298158001.4748.digitalmars-d at puremagic.com...
> I'm very interested in trying out GDC with D2 on Win32. I fear
> compiling GDC is gonna be tricky though. Has anyone had success with
> it? Hand me a few tips before I venture into the unknown, please! (and
> if I'm successful I'll upload the binaries somewhere, maybe on
> sourceforge).

Back when GDC was under its previous leadership, I made two separate 
attempts to merge GDC with DevKitARM (ie, homebrew for Nintendo platforms). 
I achieved partial success, but everything about the experience was such a 
royal PITA that I'm more than a little hesitent to go anywhere near GCC 
again (especially compiling GCC).

Eveything's probably out-of-date enough to useless by now, but FWIW I wrote 
a little bit about it here:

http://www.semitwist.com/articles/article/view/d-on-gba-nds-progress-thanks-to-oopman





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