Ideas for a brand new widget toolkit

Adam D. Ruppe destructionator at gmail.com
Fri Aug 16 06:56:19 PDT 2013


On Thursday, 15 August 2013 at 20:09:34 UTC, Jonas Drewsen wrote:
> * SDL for input - would be awesome to get rid of this by using 
> some of AdamRuppes work maybe.

heh, I'm *almost* to the point where I can replace SDL for  my 
own little games. I ported stb_truetype.h to D earlier in the 
week, I have some joystick input code and sound output code 
laying around, and once simpledisplay.d gets OpenGL context 
creation (probably tomorrow), that'll be almost everything I use 
there!

Anyway though, as I write my minigui.d, I'm finally finishing 
simpledisplay.d's input events. (Previously, I only used that 
module as a quick image display thing, and the only events I was 
really interested in was basic click and key presses, 'a', 's', 
pressed, etc. But now I'm trying to write a little Text Edit 
control, so it needs a lot more detail.)

Anyway, I'm fixing a lot of input bugs this weekend, so if you 
want to give simpledisplay.d a try next week, it might be useful 
to you then.


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