Ideas for a brand new widget toolkit
Adam D. Ruppe
destructionator at gmail.com
Fri Aug 16 06:56:19 PDT 2013
On Thursday, 15 August 2013 at 20:09:34 UTC, Jonas Drewsen wrote:
> * SDL for input - would be awesome to get rid of this by using
> some of AdamRuppes work maybe.
heh, I'm *almost* to the point where I can replace SDL for my
own little games. I ported stb_truetype.h to D earlier in the
week, I have some joystick input code and sound output code
laying around, and once simpledisplay.d gets OpenGL context
creation (probably tomorrow), that'll be almost everything I use
there!
Anyway though, as I write my minigui.d, I'm finally finishing
simpledisplay.d's input events. (Previously, I only used that
module as a quick image display thing, and the only events I was
really interested in was basic click and key presses, 'a', 's',
pressed, etc. But now I'm trying to write a little Text Edit
control, so it needs a lot more detail.)
Anyway, I'm fixing a lot of input bugs this weekend, so if you
want to give simpledisplay.d a try next week, it might be useful
to you then.
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