Graphics Library for D
Zz
Zz at nospam.com
Mon Jan 6 11:13:51 PST 2014
For 2D I like Anti Grain Geometry.
http://www.antigrain.com/
When used with the C++ Agg2D wrapper things become super easy.
Here is the online documentation of Agg2D from the Delphi port of
AGG
http://www.crossgl.com/aggpas/documentation/index.html
For another view here is an interesting article on how AGG works
in Haiku and covers some of the compile time properties of AGG
https://www.haiku-os.org/documents/dev/painter_and_how_agg_works
There is also a c# port.
Zz
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