A Perspective on D from game industry
Jacob Carlborg via Digitalmars-d
digitalmars-d at puremagic.com
Fri Jun 27 01:13:16 PDT 2014
On 2014-06-27 00:57, Sean Kelly wrote:
> Yep. A lot of this is probably because as a server programmer
> I've just gotten used to finding bugs this way as a matter of
> necessity, but in many cases I actually prefer it to interactive
> debugging. For example, build core.demangle with -debug=trace
> and -debug=info set.
I don't know about other debuggers but with LLDB you can set a
breakpoint, add commands to that breakpoint, which will be executed when
the breakpoint is hit. Then continue the execution. This means you don't
need to use the debugger interactively, if you don't want to.
--
/Jacob Carlborg
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