Programming Language for Games, part 3
ponce via Digitalmars-d
digitalmars-d at puremagic.com
Sun Nov 2 05:50:27 PST 2014
On Saturday, 1 November 2014 at 11:31:32 UTC, bearophile wrote:
> Third part of the "A Programming Language for Games", by
> Jonathan Blow:
> https://www.youtube.com/watch?v=UTqZNujQOlA
>
> Discussions:
> http://www.reddit.com/r/programming/comments/2kxi89/jonathan_blow_a_programming_language_for_games/
>
Impressive work, worth watching. It finds it particularly telling
that string mixins + CTFE seem to have been implemented before
arrays or templates.
(There is even if(__ctfe) around 1:31:00)
It will be nice to see his take on objects, arrays, constness,
and how he does templates.
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