[Semi OT] Language for Game Development talk
via Digitalmars-d
digitalmars-d at puremagic.com
Fri Sep 26 03:01:31 PDT 2014
On Friday, 26 September 2014 at 09:41:09 UTC, Paulo Pinto wrote:
> This is completely not true, we were using RAII in C++ before
> any compiler had real support for exceptions.
Well, I haven't read the 1990 edition of the annotated C++
reference by Stroustrup and Ellis since the mid 90s so my memory
may be clouded, but that is how I remember it.
And wikipedia says the same:
«The technique was developed for exception-safe resource
management in C++[3] during 1984–89»
http://en.wikipedia.org/wiki/Resource_Acquisition_Is_Initialization
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