[Semi OT] Language for Game Development talk

via Digitalmars-d digitalmars-d at puremagic.com
Fri Sep 26 03:01:31 PDT 2014


On Friday, 26 September 2014 at 09:41:09 UTC, Paulo  Pinto wrote:
> This is completely not true, we were using RAII in C++ before 
> any compiler had real support for exceptions.

Well, I haven't read the 1990 edition of the annotated C++ 
reference by Stroustrup and Ellis since the mid 90s so my memory 
may be clouded, but that is how I remember it.

And wikipedia says the same:

«The technique was developed for exception-safe resource 
management in C++[3] during 1984–89»

http://en.wikipedia.org/wiki/Resource_Acquisition_Is_Initialization



More information about the Digitalmars-d mailing list