D for Game Development
Tofu Ninja via Digitalmars-d
digitalmars-d at puremagic.com
Wed Aug 5 18:28:58 PDT 2015
On Thursday, 6 August 2015 at 01:13:04 UTC, Meta wrote:
> On Thursday, 6 August 2015 at 00:05:34 UTC, Tofu Ninja wrote:
>> One thing I would really like for D would be an opengl binding
>> in phobos, there was some momentum a while ago to try to get
>> graphics into phobos with Aurora, but literally nothing came
>> of that.
>
> As I recall it wasn't for lack of trying. Binding D to the
> existing C++ was just too difficult, and those issues were what
> spurred the greater push for improving C++ compatibility.
What existing c++? Wasn't Aurora supposed to be an all D solution.
More information about the Digitalmars-d
mailing list