Unum II announcement
Nick B via Digitalmars-d
digitalmars-d at puremagic.com
Wed Feb 24 13:37:44 PST 2016
On Wednesday, 24 February 2016 at 21:07:01 UTC, Ola Fosheim
Grøstad wrote:
>
> Implement unum-computing as GPU-compute-shaders. They are
> present in OpenGL ES 3.1, so they will become ubiquitous.
Are you sure ?
Here is a link to the spec (pdf, 505 pages) and I can find no
mention of unums ?
https://www.khronos.org/registry/gles/specs/3.1/es_spec_3.1.pdf
Nick
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