Garbage Collection and gamedev - tl;dr Yes we want it, so let's solve it

Ben Jones fake at fake.fake
Wed Dec 9 19:02:50 UTC 2020


On Tuesday, 1 December 2020 at 08:46:06 UTC, Paulo Pinto wrote:
> On Friday, 27 November 2020 at 22:24:05 UTC, Ola Fosheim 
> Grostad wrote:
>> On Friday, 27 November 2020 at 22:02:43 UTC, Guillaume Piolat 
>> wrote:
>>> [...]

Here's an interesting paper from MSR about doing precise ARC.  
Basically it seems like a handful of compiler optimization passes 
to eliminate most RC operations at compile time.

https://www.microsoft.com/en-us/research/uploads/prod/2020/11/perceus-tr-v1.pdf


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