Garbage Collection and gamedev - tl;dr Yes we want it, so let's solve it
Ben Jones
fake at fake.fake
Wed Dec 9 19:02:50 UTC 2020
On Tuesday, 1 December 2020 at 08:46:06 UTC, Paulo Pinto wrote:
> On Friday, 27 November 2020 at 22:24:05 UTC, Ola Fosheim
> Grostad wrote:
>> On Friday, 27 November 2020 at 22:02:43 UTC, Guillaume Piolat
>> wrote:
>>> [...]
Here's an interesting paper from MSR about doing precise ARC.
Basically it seems like a handful of compiler optimization passes
to eliminate most RC operations at compile time.
https://www.microsoft.com/en-us/research/uploads/prod/2020/11/perceus-tr-v1.pdf
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