Eko: New Programming language write entirely in D (Feedback welcome)

pouya1dev poyaxc545 at gmail.com
Sat Aug 22 08:14:32 UTC 2026


On Saturday, 22 August 2026 at 08:04:57 UTC, user1234 wrote:
> On Saturday, 22 August 2026 at 07:54:02 UTC, pouya1dev wrote:
>> On Friday, 21 August 2026 at 20:44:37 UTC, user1234 wrote:
>>> On Friday, 21 August 2026 at 17:54:32 UTC, user1234 wrote:
>>>> On Friday, 21 August 2026 at 17:01:13 UTC, pouya1dev wrote:
>>>>> Thank you very much. I will definitely look into the 
>>>>> examples you provided.
>>>>
>>>> I forgot to mention a few several ones. Notably styx-lang. 
>>>> You also have two alternatives D front-ends written 
>>>> themselves in D. You see it's a classic to write programming 
>>>> languages. A bit like game engines.
>>>>
>>>> Recently we also had an annouce about someone using D to 
>>>> write a scripting engine but it was AI slop (Kite), so the 
>>>> topic was a bit delicate if you see what I mean.
>>>>
>>>> There is also one that was made for a game engine, I 
>>>> remember a conversation with the author on IRC but I cant 
>>>> find any official annouce RN.
>>>
>>> And of course "Beast". How I could forget this one. The 
>>> author used to be a casual contact on IRC too. IIRC he finaly 
>>> worked on a voxel engine because the thesis director was not 
>>> found on prog-langs. Also after the preliminary work the 
>>> student discovered that actually "code hatching" already 
>>> existed.
>>>
>>> - https://github.com/beast-lang
>>> - https://excel.fit.vutbr.cz/submissions/2017/018/18.pdf
>>>
>>> Really there is a lot of PL made in D. More or less 
>>> successful tho.
>>
>> Yes, D has served as the foundation for many languages. In my 
>> view, a language's success or failure isn't measured by its 
>> GitHub stars, but rather by whether it truly turned out the 
>> way its creator intended.
>
> Indeed. Nowadays you can even pay for stars on GH. There is 
> even several plans. You  have the basic plan and you'll get 
> stars by fake account with no activity. You also have the 
> premium plan but this time stars will come from, still fake 
> accounts, but linked to an activity that could eventually looks 
> like real (bug reports, pull requests, etc.).
>
> These technics were well known for wide audience sites like YT. 
> People have to understand that this is also used for GH 
> "stargazing". 5 or 10 bucks and you can get your darn stars. 
> Insane.

If you were in my shoes, would you build an official graphics 
library for your language and include it with the runtime, or 
would you leave graphics libraries to the community and let users 
install them separately?


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