[ENet-discuss] How to use enet in unity3D?
张鹏飞
zhangpengfei at red-infinity.com
Wed Jun 13 06:11:38 PDT 2012
I'm using enet to handle udp communication. It's really a good lib, thanks!
I've successfully integrated enet on server side. Our client is on Unity3D, developed with C#, and will run on IOS and Android.
However, C# is not fully supported in Unity. I don't know how to pass the required struct to enet, or enet call back to c# with the result.
Is there anyone who has experience on using enet in Unity3D? Any suggestion will be appreciated!
Thanks,
Kevin.
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