Dgame revived
Namespace via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Fri Mar 13 07:23:26 PDT 2015
On Friday, 13 March 2015 at 10:51:22 UTC, stewarth wrote:
> On Friday, 13 March 2015 at 08:31:28 UTC, Namespace wrote:
>> The most of Dgame is ready, only the tutorials are missing to
>> arrive to the release state.
>> Is there anything you wanted absolutely in Dgame? A module, a
>> tutorial?
>> Since I removed the TileMap tutorial I may want to write an
>> replacement how you could easily built one with Sprites. Any
>> further ideas?
>>
>> At the end of this month I wanted to participate on "One game
>> a month" (http://www.onegameamonth.com/). Mainly with C++ but
>> I think it would be a good test for Dgame, if I would programm
>> some games with it. And it could be helpfull to get more
>> attention on D.
>
> Nice work :)
>
> I just tried on Arch Linux x86_64 and it worked out of the box
> using dub.
>
> Time to upgrade my Dgame projects !!
>
> Thanks,
> Stew
How many do you have?
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