Dgame revived

Namespace via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Fri Mar 13 07:23:26 PDT 2015


On Friday, 13 March 2015 at 10:51:22 UTC, stewarth wrote:
> On Friday, 13 March 2015 at 08:31:28 UTC, Namespace wrote:
>> The most of Dgame is ready, only the tutorials are missing to 
>> arrive to the release state.
>> Is there anything you wanted absolutely in Dgame? A module, a 
>> tutorial?
>> Since I removed the TileMap tutorial I may want to write an 
>> replacement how you could easily built one with Sprites. Any 
>> further ideas?
>>
>> At the end of this month I wanted to participate on "One game 
>> a month" (http://www.onegameamonth.com/). Mainly with C++ but 
>> I think it would be a good test for Dgame, if I would programm 
>> some games with it. And it could be helpfull to get more 
>> attention on D.
>
> Nice work :)
>
> I just tried on Arch Linux x86_64  and it worked out of the box 
> using dub.
>
> Time to upgrade my Dgame projects !!
>
> Thanks,
> Stew

How many do you have?


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