I have a plan.. I really DO
Ecstatic Coder
ecstatic.coder at gmail.com
Fri Jul 6 14:11:05 UTC 2018
On Friday, 6 July 2018 at 13:50:37 UTC, 12345swordy wrote:
> On Friday, 6 July 2018 at 13:15:43 UTC, Ecstatic Coder wrote:
>> LOL
>>
>> Ok, if I'm wrong, then this means D is already a perfect
>> replacement to C++, especially for game development.
>>
>> Just by curiosity, can you tell me how many successful
>> commercial games based on a D game engine are released each
>> year ?
>>
>> Or just this year maybe...
>
> No triple AAA engine is going to switch to D for the following
> reasons:
> 1.)Cost vs benefit from converting C++ to D.
> 2.)Gamers do not care how things are implemented, they want
> results.
> 3.)There are high abundance of c++ programmers for employees to
> hired. I can't say the same thing for D.
> 4.)GC phobia.(The notorious culprit)
>
>
> -Alex
+1
Just one silly question.
Can the following "naive" D code trigger a garbage collection
stall ?
score.Text = point_count.to!string() ~ " POINTS";
And what about the same code in C++ ?
Now guess why there is such a "phobia"...
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