Game Development Using D
Rishub Nagpal via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat May 21 11:58:05 PDT 2016
On Saturday, 21 May 2016 at 15:53:18 UTC, David wrote:
> Hi,
>
> I want to try to create a game using D. I'm a complete newbie
> though (other than having C/C++ experience). Where would I
> start? Does D have an openGL binding? I am assuming I'll need
> to leverage a good amount C APIs? Any list of these that would
> be useful it a game setting?
>
> Obviously this all depends on *how* much work I want to do.
> Ideally, I'd like a collection of tools that will get me
> roughly the equivalent of what XNA provides.
Also forgot to add this :
http://defenestrate.eu/_static/ossvikend/intro-gamedev-d/slides/index.html
It's an intro to D game dev
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