Accessing C++ code from D
Hasan Aljudy
hasan.aljudy at gmail.com
Tue May 16 13:25:01 PDT 2006
Jarrett Billingsley wrote:
> "Hasan Aljudy" <hasan.aljudy at gmail.com> wrote in message
> news:e4d1i8$snf$1 at digitaldaemon.com...
>
>>sigh :(
>>
>>oh well, maybe a better and faster engine can be done in D, from scratch!
>
>
> I'm working on it, I'm working on it! ;)
>
> I was surprised to look at the OGRE page and see so many features that it
> has that nonagon has as well.. of course, OGRE is much more mature,
> API-independent, and therefore cross-platform, but.. I'm working on it!
>
>
Good to know. :)
I would love to participate in such a project, but my knowledge of
graphics APIs is next to nothing.
Do you have a website for the project? can you possibly put it on dsource?
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