Accessing C++ code from D

Hasan Aljudy hasan.aljudy at gmail.com
Tue May 16 13:25:01 PDT 2006


Jarrett Billingsley wrote:
> "Hasan Aljudy" <hasan.aljudy at gmail.com> wrote in message 
> news:e4d1i8$snf$1 at digitaldaemon.com...
> 
>>sigh :(
>>
>>oh well, maybe a better and faster engine can be done in D, from scratch!
> 
> 
> I'm working on it, I'm working on it!  ;)
> 
> I was surprised to look at the OGRE page and see so many features that it 
> has that nonagon has as well.. of course, OGRE is much more mature, 
> API-independent, and therefore cross-platform, but.. I'm working on it! 
> 
> 

Good to know. :)

I would love to participate in such a project, but my knowledge of 
graphics APIs is next to nothing.

Do you have a website for the project? can you possibly put it on dsource?



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