Adding D Editor Support

janderson askme at me.com
Sat Jun 14 11:22:35 PDT 2008


John A. De Goes wrote:
> Nick Sabalausky Wrote:
>> I know this isn't what you're asking for, and maybe it's already in there (I 
>> haven't looked), but *please* make sure the syntax hightlighting *properly* 
>> supports both C-style block comments *and* D's nested block comments. It's a 
>> minor issue of course, but a real pet peeve of mine. Most of the D editors 
>> I've tried either highlight D's nested comments (ie, "/+ +/") as if they 
>> behaved like the non-nestable "/* */" comments, or don't even recognize them 
>> as comments at all.
> 
> I'll confess right now that all comments are nestable, even C-style comments. It's something we'll be addressing in a later issue. Personally, I've always been annoyed that comments couldn't be nested. Clearly an artifact of early primitive parser technology.
> 
>> BTW, Are you the same John De Goes that wrote a software-3D book about ten 
>> or so years ago? I still have that around here somewhere. Good book. 
> 
> Yep, one and the same. As far as I know, there's exactly one "John De Goes" in the whole world, and he's sitting right here talking to you. :-)
> 
> Glad you enjoyed the book. I haven't done anything in the gaming industry for years, but I'm looking to get back into the industry, at least in a hobbyist role, later this year.
> 
> Regards,
> 
> John

Maybe you'll consider D when you decide on a language for your new game.

-Joel



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