Clang with SAFECode

bearophile bearophileHUGS at lycos.com
Mon Aug 22 01:11:55 PDT 2011


Walter:

> You're not going to use those runtime checks in high performance video code.

I see it as infrastructure useful for debugging and code test. The advantage over Valgrind is that it doesn't slow down the code 10 times, but only 1.2-1.5 times, so you are able to play the game during debugging too.

Bye,
bearophile


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