What's the status of old-style operator overloads in D2?

Daniel Murphy via Digitalmars-d digitalmars-d at puremagic.com
Tue Apr 22 10:43:58 PDT 2014


"bearophile"  wrote in message news:pvkqreqswxwusojgpplp at forum.dlang.org... 

> you can't keep two different operator overloading systems in a language.

Of course we can.


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