Programming Language for Games, part 3

Andrei Alexandrescu via Digitalmars-d digitalmars-d at puremagic.com
Mon Nov 3 01:40:57 PST 2014


On 11/2/14 11:11 PM, bearophile wrote:
> Andrei Alexandrescu:
>
>> Is that a best-effort kind of approach? If so, that would be pretty
>> bad...
>
> I don't exactly know how that Rust macro works, sorry, I am still rather
> ignorant about Rust.

Then don't mention it in the first place. You either make points you can 
stand by on don't. Don't fumble around. -- Andrei




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