Jonathan Blow's presentation

Meta via Digitalmars-d digitalmars-d at puremagic.com
Mon May 8 12:14:16 PDT 2017


On Monday, 8 May 2017 at 19:11:03 UTC, Ethan Watson wrote:
>You know, unless you want to try making a 45
> gigabyte executable for current Playstation/Xbox games.

Is this why most console games that get ported to PC are massive? 
GTA V on PC, for example, was 100GB, while Skyrim was around 8GB.


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