Whats holding ~100% D GUI back?
Gregor Mückl
gregormueckl at gmx.de
Wed Nov 27 16:06:38 UTC 2019
On Tuesday, 26 November 2019 at 12:15:57 UTC, rikki cattermole
wrote:
> - Render pipeline is from AAA games, the only person I trust
> with designing it is Manu
I don't understand what you mean by this. A game rendering
pipeline and a desktop UI rendering pipeline are fundamentally
very, very different beasts. One shouldn't be used to emulate the
other as the use cases are far too dissimilar.
> - UI automation (if you don't have this you can literally be
> sued and that ignores the customers you will loose and bad
> press in general)
Let's not resort to hyperbole here, please. I only know of
lawsuits against websites lacking accessibility features. Has any
such lawsuit ever been filed for a desktop application? The real
risk of a lawsuit is low.
Having said that, there's applications that definitely should be
accessible. There's others where a certain kind of accessibility
support is just not possible. Screen readers and Photoshop
obviously make little sense in combination, for example. And
accessibility is different from automation. There's different
APIs for that on different platforms.
So, in general, I'm still not seeing a proper justification for
not building on top of the work that already exists in dlangUI.
More information about the Digitalmars-d
mailing list