Whats holding ~100% D GUI back?

Gregor Mückl gregormueckl at gmx.de
Wed Nov 27 16:06:38 UTC 2019


On Tuesday, 26 November 2019 at 12:15:57 UTC, rikki cattermole 
wrote:
> - Render pipeline is from AAA games, the only person I trust 
> with designing it is Manu

I don't understand what you mean by this. A game rendering 
pipeline and a desktop UI rendering pipeline are fundamentally 
very, very different beasts. One shouldn't be used to emulate the 
other as the use cases are far too dissimilar.

> - UI automation (if you don't have this you can literally be 
> sued and that ignores the customers you will loose and bad 
> press in general)

Let's not resort to hyperbole here, please. I only know of 
lawsuits against websites lacking accessibility features. Has any 
such lawsuit ever been filed for a desktop application? The real 
risk of a lawsuit is low.

Having said that, there's applications that definitely should be 
accessible. There's others where a certain kind of accessibility 
support is just not possible. Screen readers and Photoshop 
obviously make little sense in combination, for example. And 
accessibility is different from automation. There's different 
APIs for that on different platforms.

So, in general, I'm still not seeing a proper justification for 
not building on top of the work that already exists in dlangUI.


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