[OT] - C++ exceptions are becoming more and more problematic

meta meta at gmail.com
Mon Feb 28 01:47:47 UTC 2022


On Sunday, 27 February 2022 at 19:32:47 UTC, Paulo Pinto wrote:
> On Sunday, 27 February 2022 at 18:02:54 UTC, Bruce Carneal 
> wrote:
>> ...
>>
>> Yes.  Staying with C++, especially if you've got a very large 
>> code base, makes more sense to me than *starting* a new C++ 
>> project.
>
> How do you start a new project in D for PlayStation 
> 5/Switch/XBox or get a AUTOSAR certification for deployment of 
> D written software?
>
> Unless one is willing to do the work Unity has been doing with 
> C#, or Ferrous Systems is doing with Rust, D isn't going to the 
> choice, rather those.

Unity isn't shipping C# on consoles, they are shipping C++ code, 
using IL2CPP, then they compile the C++ to target the various 
platforms..


You guys enumerates features that competes with C/C++/Rust, why 
the hell the idea to compete with C#/F# came from? Someone wants 
to hit walls rather than profiting from D's strengths as a System 
language..

There is 2 visions for the languages that is clashing, sorting 
this out should be the priority.. it obviously prevents us to 
move forward..



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