[OT] - C++ exceptions are becoming more and more problematic
meta
meta at gmail.com
Mon Feb 28 01:47:47 UTC 2022
On Sunday, 27 February 2022 at 19:32:47 UTC, Paulo Pinto wrote:
> On Sunday, 27 February 2022 at 18:02:54 UTC, Bruce Carneal
> wrote:
>> ...
>>
>> Yes. Staying with C++, especially if you've got a very large
>> code base, makes more sense to me than *starting* a new C++
>> project.
>
> How do you start a new project in D for PlayStation
> 5/Switch/XBox or get a AUTOSAR certification for deployment of
> D written software?
>
> Unless one is willing to do the work Unity has been doing with
> C#, or Ferrous Systems is doing with Rust, D isn't going to the
> choice, rather those.
Unity isn't shipping C# on consoles, they are shipping C++ code,
using IL2CPP, then they compile the C++ to target the various
platforms..
You guys enumerates features that competes with C/C++/Rust, why
the hell the idea to compete with C#/F# came from? Someone wants
to hit walls rather than profiting from D's strengths as a System
language..
There is 2 visions for the languages that is clashing, sorting
this out should be the priority.. it obviously prevents us to
move forward..
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