D on WinCE / Windows Mobile and PalmOS
Tam Hanna
Tam_member at pathlink.com
Fri Mar 10 09:25:23 PST 2006
In article <duiq95$2r9m$1 at digitaldaemon.com>, Chad J says...
>
>I intend to write a game for PDAs, namely the WinCE and PalmOS
>varieties. One of the options I see is to use GDC as a compiler for
>these platforms, which would let me use my favorite programming
>language, D. However, there seem to be a lot of obstacles, like a lack
>of phobos. Maybe I'd cross-compile it onto those, or use Ares, or I
>dunno really. I am inexperienced at dealing with GDC or GCC or any of
>the inner workings of D. How long would I have to work on this to just
>be able to start writing my game?
>
>Another obstacle I face is coming up with good SDKs. Using Java would
>save me a lot of time because of the excellent GUI support. D does not
>have much GUI support at all, IMO. I've heard talk of porting SWT to D
>and using that. How long would that take to get working?
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